16 minutes ago, Embassy of Time said:
As for DirectSound / XAudio, it's a part of DirectX as I understand it, and that always bugs me. Is it possible to use it completely detached from DirectX, preferably without even importing any of the graphical libraries (I use OpenGL, for the platform portability)?
For xaudio2, it only rely's on xaudio2.lib as far as i'm aware.