VR/AR world building toolset

Recommended Posts

Hi,  I am an new aspiring indie developer and just wanted to share my project with other developers for feedback and discussion.  I am about a year into my business and am pretty happy with where it is and where its going.

I started out with the goal of making a "multiplayer sandbox tabletop wargame that supported cross platform play between VR, AR and other future devices".  I now understand what "Scope" is.  As a solo dev with 3 kids and a full time job.... that isn't going to happen anytime soon.  So I decided to strip that goal into parts and work on them one at a time.  My first piece was to build tools for creating the tabletop terrain in VR, using motion controls.   While working on this, I found it was quite fun to build miniature dioramas instead of just terrain using these tools.  So I released the toolset as a "Diorama Worlds", a VR diorama building program http://store.steampowered.com/app/602630/

The concept of diorama levels works great with the VR->AR compatibility.  The building can really only be done in VR with motion controls currently, but for using those scenes as levels or viewing them, they will fit perfectly into the AR platform.  The only difference will be the background skybox in VR, and the real world background in AR.  It was around this time that I changed my goal to working on a Diablo style game.  3rd person games are not the big hot topic in VR currently, but they do look great and I think it will be a huge thing in AR.  With the new goal and still understanding scope, diablo will be pretty far off.  So the next part I am going to work on is "Telling a story".  

This is when I came up with the "M.R. Comics" plan.  With the diorama worlds acting as backgrounds and adding in a stop motion style character posing system and chat bubbles, I can tell a story as a standalone product, and also use these as cutscenes for my future games.  This is a very small addition to the toolset to get it working.  But at this point I also want the comics created with my toolset to work on mobile and AR devices.  This project is unlikely to be profitable since I won't be spending time building comics, but instead working towards the next stage of my project.  So I am going to design this around having other people build the content, and if nobody is interested, it just won't get released as a standalone product.  Im still ironing out the details on how I am going to do this, but the current direction is to release short comic strips for free and allow the artist to put a billboard in the background to self promote themselves.  And for larger stories I am thinking a commission based employment of sorts.

 

- Levi - www.MR-Worlds.com - https://www.youtube.com/user/BaazSC2

 

Below is my most recent gameplay video for Diorama Worlds.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Forum Statistics

    • Total Topics
      628645
    • Total Posts
      2984021
  • Similar Content

    • By arash khalaqhdoust
      hey guys i hope you doing all well. last night i released my first game in google app store, i really appreciate you guys  to download it. and share your reviews about it
      the idea of game comes from mini hackgame of Bioshock.
       link of download:
      https://play.google.com/store/apps/details?id=com.RVBinary.piperist
      many thanks
    • By ForgedInteractive
      Who We Are
      We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is Unity 5.5.2 and C# as our behavioral language. Since this project is our first release, the game itself is a smaller project though progress is moving quickly. We are looking to finalize the current project and get started on future projects in the near future and are expanding our team to do so.
       
      Who We Are Looking For:
      Programmer Level Designer  
      About the Game
      Ours is the tale of two siblings, thrown into a world of chaos. Living in the shadow of their parents' heroic deeds and their Uncle's colorful military career, Finn and Atia are about to become the next force to shape our world. How will you rise through the ranks of Hereilla and what will be your legacy? Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world.
       
      Previous Work by Team
      Although we are working towards our first game as Forged Interactive, our team members themselves have worked on titles including and not limited to:
      Final Fantasy Kingsglaive FIFA 2017 Xcom 2 Civilization  
      What do we expect?
      Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise. The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week. Willingness to work with a royalty based compensation model, you will be paid when the game launches. Openness to learning new tools and techniques
       
      What can we offer?
      Continuous support and availability from our side. You have the ability to give design input, and creative say in the development of the game. Shown in credits on websites, in-game and more. Insight and contacts from within the Industry.
       
      Contact
      If you are interested in knowing more or joining, please email or PM us on Skype. A member of our management team will reply to you within 48 hours.
       
      E-mail: Recruitment@ForgedInteractive.com
      Skype: ForgedInteractive
       
      Regards,
      David, Colin and Joseph
       
      Follow us on:
      Facebook: https://www.facebook.com/ForgedInteractive/
      Twitter: @ForgedInteract
      Youtube: https://www.youtube.com/channel/UCpK3zhq5ToOeDpdI0Eik-Ug?view_as=subscriber
      Reddit: www.reddit.com/user/Forged_Interactive

    • By Michael Pearson
      Hello all!   I'm currently in my third year on my 3D Animation & Games Development course, and I am in the process of doing some basic primary research for my dissertation project, which is to create a high quality 3D Environment for use in video games and potentially VR.   I have a questionnaire (targeting other artists in the field), and I would really appreciate it if you took some time to have a look and fill it out:   https://docs.google.com/forms/d/e/1FAIpQLScW12nFI8-fMlAUMNSQvOInxhnIfXpG91iRCm25TVlZufrvbQ/viewform?usp=sf_link   Thank you in advance!   Mike.
  • Popular Now