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Dawn of a Soul

a mathematical puzzle game starring chains and combos.

The main mechanics of the game are chains and combos. The rules are simpel (i hope :D), the player has to build chains of specific colors and combine them to get multiplier and to be able to build more chains and expand the combo. The multiplier are importand to get the highest possible score. In some puzzles the player has to alter the gamefiled, within limited number of moves and discover visual and mathematical pattern. But she/he need to keep them adaptable to new challenges and only then it will be possible to beat all 64 Puzzles.

It will be released at 2. Okt. 2017 for Windows and Mac on Steam and itch.io

dawnofasoul.com

indieDB

 

 

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Edited by Waldemar Umaniz

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