By Big Impact Sound Composer for Media
Big Impact Sound | Composer for Media
provides royalty free music and sound design for media, games, television, film, trailers, commercials, documentaries, YouTube creators, exhibits, websites, slide shows, corporate projects, podcasts, wedding albums, presentations, audiobooks, radio, apps and so much more.
Royalty free music
Big Impact Sound allows you to distribute the royalty free music worldwide and without any additional fees.
Our music licensing system is transparent and easy: once the music license is paid there are no copyright issues.
Wide range of musical styles
Our award winning team has more than two decades of experience in the creation and production of contemporary and classical music.
Composition on demand
Custom-made composition and sound design that will maximize the impact of your game, movie, commercial, trailer, documentary or presentation.
Music productions ranging from single tracks to full orchestral scores
We can provide single tracks or full scores and our team helps you with your project
from start to finish according to your specific wishes.
Stock Music (Library Music)
Fast and easy music and sound design browsing in our huge music library. All our tracks are immediately available for any of your projects.
Fast turnaround time
We are used to work with tight deadlines and will help you meet them. We are passionate about our work and always aim for perfection.
Contact us (by PM or by the website) to discuss how we can enhance your project with a distinctive sound identity.
I'm Goat___Boy, I love making noises.
More precisely I love making background\soundtrack music for games\movies.
I want to make a game just for composing it's soundtrack but alas I always end up with a full OST and little actual gameplay to show for it (mostly incomplete RPG Maker and Unity projects.)
I realized I'm not made to be a solo developer so I'm looking for a project to compose music to.
As long as you promise me it will be a finished project and it will see the light of day I'll gladly make it for free and PLEASE don't ask me to make generic orchestra tunes.
I'm mostly inspired by the likes of Trent Reznor and Nine Inch Nails (Quake is one of my all time favorite OSTs) so I mostly dive in the Dark/Psychedelic but I'll gladly make other genres as I try to be a broad as possible. I'm a multi instrumentalist so don't worry, if you need Guitars, Bass or other ''real'' instruments in your songs I got you covered! I also make have experience in sprite work and digital design if you need extra help with your art assets.
Here are some of my tracks:
This is the official Sales topic for the acclaimed Colossal Game Music Collection (100+ five-star ratings on the Unity Asset Store) and its Lite version, the Essential Game Music Collection.
Updates will be made here every time a sale is taking place on either the Unity Asset Store or the Unreal Engine Marketplace.
Christmas Madness 2016 Sale on the Unity Asset Store -
- Colossal Game Music Collection at 75% OFF - https://www.assetstore.unity3d.com/en/#!/content/88190
Please feel free to post here any questions you might have about either the sales or the collection itself.
I recently recorded this tune for my demo reel. I'm really psyched with how the flute and guitar worked out, but I'm worried my string patches (SONiVOX Orchestral Companion - Strings) are too cheap sounding. Are these passable for a game score? I know it's context dependent, but I can't tell if I'm just being overly sensitive.