DX9 Get shader bytecode
How to DX11 Get VSShader bytecode? first get ShaderObject game_pVertexShader
Please tell me how to from game_pVertexShader to bytecode? thank you
This is a rev share team. (payment based on a % of profits of the game/software/app)
About us: We are a team of 16 developers developing multiple mid scope games. We polish all of our games. We have released one title so far, which will be linked below. We have 6 products in development currently. 4 games 1 tool set and 1 app. We are a very friendly and active team.
looking for: 3d/2d Artist that can hand paint textures.
highly motivated game developers.
^ requirement for all positions: A true love of game development and to be very self motivated. We are a very active team, you must be too.
If interested or for more information add me on skype: nicholas.boucher4
Atlas Sentry art style: (art complete)(code complete) https://play.google.com/store/apps/details?id=com.NE.Alien&hl=en
This is a snippet from my first ever 3D game. It's about doing flips & tricks down stuff. It's made with Unity and models made in Blender. I'm a total beginner in 3D graphics so I chose a low poly style because it is a lot simpler and also looks pretty good.
Here is a trailer for the game: