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2D PreLoad of texture in vb6

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Hola estoy interesado en practicar y crear un sistema de pre cargado de texturas, así el juego que estoy desarrollando en vb6 utilizando Direcxt8 tiene un mayor rendimiento a la hora de cargar los gráficos de un mapa. ¿Pueden orientarme con temas acerca el tema? ¿Qué es lo que necesito saber? Gracias!

Hi, I'm interested in practicing and creating a pre-loaded system of textures, so the game I'm developing in vb6 using Direcxt8 has a higher performance when loading graphics on a map. Can you guide me with topics on the subject? What do I need to know? Thank you!

Edited by Lautaro Marino

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