Recommended Posts

The attached file (since removed) is Lua bytecode, not encrypted source code.  That being said, gamedev.net does not encourage reverse engineering.  If the game has a plugin system, then it should also have documentation to interface with it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now