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[Revshare] (UE4) Animators Needed to Finish Prototype

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We got a problem that needs solving...Our game, "Half-Rats - Man out of Place and Time" needs someone, or several someones who is/are quite familiar with Unreal's suite of animation tools, and the 3D art/animation pipeline. We've got a full, active team, we just need some folks like you to really get things...well, MOVING!

A link to the game's page: http://www.moddb.com/games/half-rats

promo2.thumb.png.7c691b92f9e639a342ecd899713cc0f0.pngPromo1.thumb.png.1fb62b645bd6f57868c2909246a25896.png

59d9ad3618eef_MooreHouse.thumb.jpg.4403091c2af8475e4e421de1c2781484.jpg

 

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Meet the Team!

Kurt "Half-Rats" Nelson - Project Director, Writer, Lead Designer

Cameron - Gameplay Programming

James Perkins - AI Programming

Draylon Polk - Enviornment Artist/Texture Artist

Joe Bolzenius - Enviornment Artist/Texture Artist

Ryan Kohr - Environment Artist/Texture Artist

Vector Baccam - Props Artist

Sergey Karabaev - Weapon Artist

Saurav Sihna - Character Artist

Oliver "Frag" Curtis - Level Designer

Nicholas Welch - HUD Animation

Devan Miller - Resident VA

If you're interested, contact us at heathgames@outlook.com

or get at me here, or on skype...

Skype: "heath_scoring"

 

 

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