Sign in to follow this  
Misantes

Unity Procedural Music Generator Asset

Recommended Posts

Hey everyone :)

Was hoping to announce the release of a side-project of mine I've been working on for some time. It's been a frustrating labor of love, but reached my version 1.0 mark recently :)

The asset can be used to create music configurations that are editable in real time in a game. You're able to edit dozens of variables like the scale, mode, tempo, instruments, effects and dozens of other settings to react and adapt to gameplay or other events (or just use it as an easy tool to custom make music for your game). 

It's available on the unity asset store here: https://www.assetstore.unity3d.com/#!/content/99791

A demo is available on my github page: https://stickandbindlegames.github.io

Video Link-Main: https://youtu.be/kDLc6GFdZTk

Video Link-Presets showcase: https://youtu.be/dcVjY5rkUqU

Video Link-Features Overview: https://youtu.be/TGQM11iRRUQ

Video Link-Chiptune example: https://youtu.be/P3BNIbOhSfU

It's still in active development, despite this release, so I'd be very interested in any feedback ( good or bad), advice, or suggestions for what may make it more appealing to you as developers.

Thanks for your time! I look forward to anyone's thoughts :).

LogoLarge_B.png

Share this post


Link to post
Share on other sites
Sign in to follow this