Jump to content
  • Advertisement

Compile error with AS_DEPRECATED

This topic is 397 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I am trying to upgrade AngelScript in a game engine and had a compile error when AS_DEPRECATED is set:

../../source/as_scriptengine.cpp: In member function 'virtual bool asCScriptEngine::IsHandleCompatibleWithObject(void*, int, int) const':
../../source/as_scriptengine.cpp:5346:53: error: 'asCObjectType* asCScriptObject::objType' is protected within this context
   asCObjectType *objType = ((asCScriptObject*)obj)->objType;
In file included from ../../source/as_scriptengine.cpp:51:0:
../../source/as_scriptobject.h:132:20: note: declared protected here
  asCObjectType    *objType;

I am using the revision 2414 from SVN. A hacky workaround is to add `friend class asCScriptEngine;` in asCObjectType.
It would be great if it was fixed. Thanks in advance

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!