I am trying to replicate all these cool on-screen debug visuals I see in all the SIGGRAPH and GDC talks, but I really don't know where to start. The only resource I know of is almost 16 years old:
http://number-none.com/product/Interactive Profiling, Part 1/index.html
Does anybody have a more up-to-date reference? Do people use minimal UI libraries like Dear ImgGui? Also, If I am profiling OpenGL ES 3.0 (which doesn't have timer queries) is there really anything I can do to measure performance GPU-wise? Or should I just chart CPU-side frame time? I feel like this is something people re-invent for every game there has gotta be a tutorial out there... right?
I've finished a class that can generate textures using the perlin noise function on the fly. The texture may be 2D or 3D. Also, I've seen a guy who can generate vector fields using perlin noise, but the problem is, when you do iterations to the 3D environment, you just have one value to turn, which is a scalar perhaps, and you want to do three things (yaw, pitch and roll), is it possible to generate a 3D vector field using the 3D perlin noise function?
Hey, I am semi-new to 3d-programming and I've hit a snag. I have one object, let's call it Object A. This object has a long int array of 3d xyz-positions stored in it's vbo as an instanced attribute. I am using these numbers to instance object A a couple of thousand times. So far so good.
Now I've hit a point where I want to remove one of these instances of object A while the game is running, but I'm not quite sure how to go about it. At first my thought was to update the instanced attribute of Object A and change the positions to some dummy number that I could catch in the vertex shader and then decide there whether to draw the instance of Object A or not, but I think that would be expensive to do while the game is running, considering that it might have to be done several times every frame in some cases.
I'm not sure how to proceed, anyone have any tips?
By Cahit Karahan
Hi, I'm new in this forum. It is honorable to see such communities exist. I would like to share my new game. I did for android with unity. I know the game is a little awkward , but you have to know that this game is from the time when Unity's name is Unity3D I have made my first game when I was 12. Now I am 22. I have taken a lot of experience in this process and I can make better games nowadays. I have published this game nowadays but actually this game is very old but also it is very special for me :))
I have just wanted to retouch and share this game, because it has a very important place for me.
DESCRIPTION FROM GOOGLE PLAY STORE
It's a special free 3D horror adventure action game for the halloween. Fun with scary sound effects and musics, 3D realistic graphics, you will feel the horror in the deep of your heart. Use your reflex. Totally free adventure. Totally scary horror game.
Tamarra, she is a beast from our world. She needs to consume souls from innocent people to stay alive. Story begins, the old Elaris tribe had lost their everything because of this beast who lived in the well. Araknas was the most powerful warrior of the tribe. One day, Araknas's mother was killed by the servant beasts of Tamarra. That's how Araknas's journey to the well begins. Tamara's well is guarded by horrible beasts. Araknas has to pass all servant beasts until he reaches Tamarra.
Even death at the end is worth the revenge.
Are you brave enough to jump into Tamarra's well?
Survive from witch attacks, clown attacks and many scary creature.
- Realistic 3D graphics.
- Scary sounds.
- Scary musics.
- Best experience with headphones.
- A demon cage where you can imprison all the demons one by one
- The witches do not like help, but they love blood stone. Witch store where you can develop your abilities and get new abilities.
- Countless beasts.
- At the end of the well there is a hidden surprise for you.
*We do not recommend this game to people with clown phobia, spider phobia, or panic attacks.*
**!!!**Note : This game is an early-access game, we are upgrading new features every day, new beasts, new improvements, as an example online 1vs1 fall on the list, so stay on connect and follow Halloween : Horror Well on Google Play.**!!!**