We're looking for programmers for our project.
Our project is being made in Unity
-Skills in Unity
We're looking for programmers who can perform a variety of functions on our project.
Project is a top-down hack-and-slash pvp dungeon-crawler like game. Game is entirely multiplayer based, using randomized dungeons, and a unique combat system with emphasis on gameplay.
We have a GDD to work off of, and a Lead Programmer you would work under.
Assignments may include:
-Creating new scripts of varying degrees specific to the project (mostly server-side, but sometimes client-side)
-Assembling already created monsters/characters with existing or non-existing code.
-Assembling already created environment models
If interested, please contact: email@example.com
This project is unpaid, but with royalties.
Additional Project Info:
Bassetune Reapers is a Player-verus-Player, competitive dungeon crawler. This basically takes on aspects of dungeon crawling, but with a more aggressive setting. Players will have the option to play as the "dungeon-crawlers" (called the 'Knights', or "Knight Class", in-game) or as the "dungeon" itself (literally called the 'Bosses', or "Boss Class", in-game). What this means is that players can choose to play as the people invading the dungeon, or as the dungeon-holders themselves.
-Intense, fast-paced combat
-Multiple skills, weapons, and ways to play the game
-Tons of different Bosses, Minibosses, creatures and traps to utilize throughout the dungeon
-Multiple unique environments
-Interesting, detailed lore behind both the game and world
-Intricate RPG system
-Ladder and ranking system
-Lots of customization for both classes s of customization for both classes
By Alexander Winter
Jumpaï is a game about creating platformer levels and playing them online with everyone. Will you become the most popular level maker or will you be a speedrunner holding world records on everyone's levels? More into casual play? No problems! You can happily play through the giant level database or chill at people's hub. Meet new people, make new friends, learn to master the game by asking pros or ask for people's favorite tricks on level making.
Unlike other games of its genre, Jumpaï is about playing levels with everyone in real time. You have the fun to see how other people are playing and get to realize you are not the only one failing that jump!
The game is currently into development and still have lots to do. I am looking for people willing to help how they can. Developer? Graphist? Play tester? Sound manager? Game designer? I'm welcoming everyone. The project is so big I have a lot of work to do in all areas. Server backend, UI/UX, Game networking, Gameplay and even the website some day. As you can see from the default buttons, the game has been made with LibGDX.
If you plan to take an important role into the development of the game, we will discuss how you will get paid once the game generates money. Note that I'm not working on the game full-time. I'm studying full-time and working on it is a hobby. It's been 14 months since it started.
So, are you interested? If so join me on my discord https://discord.gg/dwRTNCG and I'll answer all your questions.
Hello My team is working on the game neo arcana a logical crisis.
We are presently looking for coders to help with the user interface for it. as well as a working combat system
the aim is to have a system where cards represent the skills and abillities of a character.
each character wille have core cards that is the make up of what sort of character that is.
then there will be other skills and abillities that can be shared among the party.
the game itselfls is a strategic roleplayed game turn based. set in an alternate earth where magic is real but suppressed from the common people.
And we want to use a combat system where a character gets one move and one action per turn.
We are presently working with unreal but if you as a coder have a better idea we are at this stage able to switch engine
So if interested in this project let me know
Hi, I’m starting out in game development as a whole and while I have some experience with programming in the past with small things like mods and a single byond game that I took over for a previous person I’m rather new to the start from the ground up thing.
im looking to get some advice on where to start for tools/material/resources for such. I already have the core concept for the game hashed out, this has been a relitivly solo thing so far so any help is appreciated thank you.