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Improbable Announces SpatialOS Integration with Unreal Engine in Open Beta

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Improbable has announced that the Unreal SDK for SpatialOS is now in Open Beta. This coincides with the latest release of SpatialOS version 12.0, which introduced new features that expanded and stabilized Unreal functionality on Improbable’s game development platform. 

"We’re delighted that our Unreal integration has reached this level of stability, eight months after we first revealed it.” said Rob Whitehead, CTO of Improbable. “This is a huge step for our platform – the Unreal Engine and Epic have been cornerstones of the games industry for several tech generations, and our team has grown up with games like Gears of War and Unreal Tournament. We’re already supporting third-party studios familiar with Unreal in their work on the next generation of games - and we’re always looking for more.”

Improbable’s Unreal SDK Open Beta is available today for Windows-based development

"Any integration that enables developers to push their boundaries and go that extra mile has to be a good thing, but this initiative is a massive win for both developers and gamers,” commented Mike Gamble, European Territory Manager, Epic Games. “We’re looking forward to working closely with Improbable and excited to see what results in the coming months.”

More information on the Unreal Integration Open Beta is available here. You can also learn more on the Improbable blog.


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