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AGK is fine. I haven't tried the new Visual Editor, but the language, framework, engine works well with either the included Basic Language or C++.  Using the app to push a game directly to your phone makes mobile development fun and easy.  It has limitations, especially for 3D, and some weird quirks, but you can have an arcade style game up and running on PC and android in an evening. 

I personally use it to prototype new ideas and ProcGen experiments. 

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I agree with you completely Ifman1. I am starting out in game development with little to no capital and no other way of gaining significant financial means to acquire the higher end tools, so what do you recommend/suggest for development (for say Windows, 2d or otherwise) beyond prototyping?

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