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Predators: A Flocking Story

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Hi everyone,

A while back I read a few articles on flocking algorithms and it peaked my interest so I decided to write my own demo using OpenSceneGraph.  A link to the result is below, I hope you like it!



Edited by Ryback

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Hi again!

As the next step, I wanted to experience going inside of my flocking simulation so I took a bit of time to learn Unreal Engine and port my code over.  So now I can walk around the flocks in VR and interact with them.  The video below is the result, I hope you like it!



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