Docker for SDL gamedev

Started by
2 comments, last by Kylotan 6 years, 5 months ago

Does anyone have any experience (good or bad) using Docker for developing a game with SDL and/or C++?

I can see it being useful for sharing the build environment, though games typically being compiled, GUI applications makes Docker seem like a bit more of a foreign concept.

Advertisement

What are you planning to put in the virtual environment?

If you have a distributed build system that goes to many machines then building a docker container can help distribute them.

If you have a data backend that needs replication it might make sense.

 

I have no experience of using Docker for games. I don't think it's a good fit, because the general idea is that everyone can work with an environment that is similar for development and deployment. You're not going to deploy Dockerfiles to end users.

This topic is closed to new replies.

Advertisement