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C++ Variadic templates and tuples of wrapped types

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What I want to do is make a variadic class template that instantiates (as a member variable) a std::tuple of objects, one entry in the tuple for each type in the parameter pack of the variadic template. There is one wrinkle: the tuple is not composed of the raw types directly, but rather a map of them:


template <typename... Ts>
class Bag
  // This is fine:
  template <typename T>
  using TypedMap = std::map<std::string, T>;
  // This is the tricky bit (obviously wrong as written):
  std::tuple<TypedMap<T>, TypedMap<...>> Storage;


I'm having an end-of-week mental block on the best approach for this. I'm close to just defining my own recursive template instead of using std::tuple directly, and writing the glue by hand. Any better suggestions?

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