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Average Day for a AAA Video Game Writer

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So I'm moderately familiar with writing for an indie studio and what the average day entails. I am unfamiliar, however, with the everyday happenings of a video game writer working for AAA developers like Bethesda, Blizzard, or Capcom. I know that a writer's creativity can be somewhat stunted with AAA devs, so what do you guys do? 

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