Which is better? (2d, android)

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28 comments, last by zizulot 6 years, 4 months ago
On 20/11/2017 at 8:05 AM, zarloo said:

 aka when nobody plays his game.

That's is almost a right of passage each of us has to go through.

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I am very impressed how you people try to help me! On my native forums in Russia people usualy are not so friendly((( Im am ready if nobody plays my game. But I try to make most convenient Mastermind I ever met.  If you can help with A/B testing, it would be great! 

The link for B-testing is https://play.google.com/apps/testing/com.mmk0102.imm

Very interesting to know you opinion.

15 hours ago, mmk0102 said:

The link for B-testing is https://play.google.com/apps/testing/com.mmk0102.imm

Very interesting to know you opinion.

Will try later on ;)

On 11/28/2017 at 11:51 PM, mmk0102 said:

Can't test it tells me I need a invited account to test.

 

It is work version now: https://play.google.com/store/apps/details?id=com.mmk0102.imm&hl=en

I would say the second one better than the first, but both would need more development. On a side note, I would say you probably need to change your color choices as you have bright red and green colors, and these are not very friendly colors to people with color recognition problems. 

For people with color recognition problems I made spetial settings - numbers on balls! But I agree - I can improve colors.

I was thinking about "no people will play with game". It has some handy features - mark the color, remember the ball. I've never seen it in other masterminds. Maybe it give me little chance.

Anyhow: I have to visit Ural. No internet for 20 days. Today I put 30$ to Adwords, set 12 Rubls (~ 0.2$) for a click. And location is all English-speaking countries include India. 

First day give me 6800 shows and 300 clicks. All from India and 1 from USA)))  Maybe becose I am "Indie game developer". I don't know if it good or bad. When I return from Ural I can say how many clicks turned into installs!

Well - one Indian click price is ~0.02$

On 2017-11-20 at 4:05 PM, zarloo said:

This is pathetic -- you guys are doing nothing but giving this developer a false sense of self-confidence which will sooner or later vanish in the face of the reality of the market -- aka when nobody plays his game. You are just doing useless A/B testing. How about helping this developer improve upon their understanding of art fundamentals instead of lathering his ego?

 

Start with this: 

 

Well it depends, its early version have it in mind, so Im sure its going to improve

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