Jump to content
  • Advertisement

Box2D for Visual Studio - "Cannot open Box2D.h" when building

Recommended Posts

I did the following:

1. Download the Box2D zip

2. In the Box2D folder, I used premake5 with the command line 


premake5.exe vs2015

3. I opened the solution in VS 2015 and built it

4. I created an box2d folder with subdirectories "inlclude" and "lib"

5. I copied the built library into the lib folder

6. Copy pasted the Box2D folder containing the cpp and h files in the the include folder

7. In project properties, I located and added all the necessary directories and dependancies

The testing program works. Also, VS recognises the members of the Box2D header, which is also quite strange. I even set the build target to x64. I would highly appreciate some help with this, thank you in advance! :)

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!