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Marc Vandenbosch

D.O.T - A wave based space shooter with many weapons

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Hi Everyone,

Here is the first gif of a arena shmup I'm working on.
The basic idea is to have increasing waves of enemies and to take orbs to get new weapons to increase the score multiplier.
There are still many things to do: more enemy types, more weapons and more juice.



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I made some progress: more enemy types and scoring.

Each enemy has a different score value depending on how much danger they represents.
Each time you take a weapon orb you get a new weapon, good or bad.
It increments the score multiplier and reset it's timer.
When the multiplier timer reach its end, the multiplier is decremented. 



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