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Anyone ever tried using cell molecular for game concept?

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I wanted to start by sharing some amazing video Making Of, medical environments visual effects

using 3dsMax and thinkingParticles as can be seen here: cebas vimeopro   

Please let me know 1) is 3dsMax environment compatible with the main game engines : Unreal and Unity? 
2) Anyone with games that uses medical molecular environments? 

If you wish to get to know the story, see here: Random42 Feature Exclusive Story

Also, follow at facebook.com/ScientificVisuals for upcoming tutorial on how to make a blood repair / clotting visual effects

by Callum Welsh. 



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