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Once upon a Dungeon

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I'm developing a roguelike game. Currently it's in a playable state and I think it's a high time to show it and hopefully get some feedback.

The game has following features:
- turn based
- procedurally generated levels
- tons of loot
- spells system
- trading system
- some quests
- some limited crafting
- door/key/lever mechanics
- quite a lot of different (look/behaviour) monsters



Demo: http://kotogames.com/wp-content/uploads/2017/11/OuaD_demo.zip




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