Jump to content
  • Advertisement

how can I make a 3D Cubed levesl using Unity 3D

Recommended Posts

Hello , this is my first experience to make a game, can someone direct me please and give me a clear explanation on this. ?

I just want to make a 3D cube world and in it small cubes that fill the larger cube, and it will be only lines between them not closed walls, and I want to make each small cube as a hollow object where a player can start with. 

please I need this, would much appreciate it if you help me with this.



Edited by Johar

Share this post

Link to post
Share on other sites

You make the boxes visually -- filled or hollow -- by creating art assets for them.

I imagine both could use a cube model but the hollow ones could use a texture that is transparent everywhere except the cube's edges. A more complex form could use a different model that defines each of the edges as a smaller shape. 

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!