• Advertisement

PC Looking for a devteam (looking for someone capable to do SFX or MUSIC) - Pixel Artist

Recommended Posts

Looking for a beginner project to work on, i can do solid pixel art. 

I have a discord so you can post a server invite if you wish, i can also do a bit of chiptune music and basic sfx.

Heres an example of my basic work, i can do most better than this

temporary_1511879943847.gif.f63c93c24d409758de3e848426feefd7.gif

I prefer Game maker or unity. Im fine with other engines. 

U P D A T E:

Looking for someone capable of doing SFX/Music (beginners too) since the group is almost set up

We might need a writer, probably not.

Current Crew:

2 Coders

1 Designer

Current Game Ideas :

Platformer

Top down shooter

 

Edited by Sh!tShack
Updating post.

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Advertisement
  • Advertisement
  • Popular Tags

  • Advertisement
  • Popular Now

  • Similar Content

    • By Florencia Sylvester Anelli
      Hi everyone! I've developed a game called The Last Dog (ZOMBIES + DOGS) and was wondering if you could give it a try in order for me to analyse your behaviour in analytics. Give it a shot! Please download it here: https://florsyl.wixsite.com/thelastdog2 and let me know if you detect any bugs. VIDEO.3gp
       

       
       
    • By katastrophic88
       

      Hello Everyone!
      I’m now working with Zugalu -- developer of an upcoming SHMUP named Technolites – as Community Manager.
      In Technolites, you’ll take command of a fully customizable ship and dash across the universe to defeat an ancient alien threat. Deploy more than 500 weapons and utility upgrades – fighting by yourself or with a friend. The fate of humanity rests in your hands. We’re currently live on Kickstarter, and we’d love it if you could check out our page! Any feedback is greatly appreciated
      https://www.kickstarter.com/projects/643340596/technolites-a-story-driven-shoot-em-up-by-zugalu
      Looking forward to seeing all of the great game projects being developed and launching this year!
    • By Manuel Berger
      Hello fellow devs!
      Once again I started working on an 2D adventure game and right now I'm doing the character-movement/animation. I'm not a big math guy and I was happy about my solution, but soon I realized that it's flawed.
      My player has 5 walking-animations, mirrored for the left side: up, upright, right, downright, down. With the atan2 function I get the angle between player and destination. To get an index from 0 to 4, I divide PI by 5 and see how many times it goes into the player-destination angle.

      In Pseudo-Code:
      angle = atan2(destination.x - player.x, destination.y - player.y) //swapped y and x to get mirrored angle around the y axis
      index = (int) (angle / (PI / 5));
      PlayAnimation(index); //0 = up, 1 = up_right, 2 = right, 3 = down_right, 4 = down

      Besides the fact that when angle is equal to PI it produces an index of 5, this works like a charm. Or at least I thought so at first. When I tested it, I realized that the up and down animation is playing more often than the others, which is pretty logical, since they have double the angle.

      What I'm trying to achieve is something like this, but with equal angles, so that up and down has the same range as all other directions.

      I can't get my head around it. Any suggestions? Is the whole approach doomed?

      Thank you in advance for any input!
       
    • By Nimmagadda Subba Rao
      Hi,
         I am a CAM developer working with C++ and C# for the past 5 years. I started working on DirectX from past 6 months. I developed a touch screen control viewer using Direct2D. I am working on 3D viewer currently. I am very slow with working on Direct3D. I want to be a gaming developer. As i am new to this i want to know what are the possibilities to explore in this area. How to start developing gaming engines? Is it through tutorials? I heard suggestions from my friends that going for an MS helps. I am not sure on which path to choose. Is it better to go for higher studies and start exploring? I am currently working in India. I want to go to Canada and settle there. Are there any good universities there to learn about graphics programming? Sorry if I am asking too many questions but i want to know the options to choose to get ahead. 
  • Advertisement