Advertisement Jump to content
zolgoz

OpenGL Shading algorithms for beginners

This topic is 409 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi!

I've recently started with opengl and just managed to write my first shader using the phong model. I want to learn more but I don't know where to begin, does anyone know of good articles or algorithms to start with?

Thanks in advance.

Edited by zolgoz

Share this post


Link to post
Share on other sites
Advertisement

Hi!

Maybe you could go for PBR, learnopgl has a really nice tutorial with theory and code. If that looks like too much there are also other techniques like cell shading or maybe you could try to implement a post processing effect like bloom

Edited by piluve

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!