Hi,
Does anyone have suggestions on multi-gpu (cross adapter) debugging in vs2015 for dx12? It seems this is not supported (error codes returned when gpu debugging inside VS) in vs2015. Any idea if this is supported in vs2017?
Thanks
Hi,
Does anyone have suggestions on multi-gpu (cross adapter) debugging in vs2015 for dx12? It seems this is not supported (error codes returned when gpu debugging inside VS) in vs2015. Any idea if this is supported in vs2017?
Thanks
D3D12 capture/playback development has moved to PIX. You can try PIX (https://blogs.msdn.microsoft.com/pix/download/) but I don't think that multi-GPU is something they've done yet.