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R&D Techniques of selling AI game

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Hi guys,

So I have an AI game in mind and I was wondering what are the best ways or techniques to sell my idea of my prototype and proof of concept. Should I make a trailer? Should make a magazine style book? Should I make a video in talking about my game like they do in Kickstarter campaigns? Any feedback would be highly appreciated!

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13 hours ago, 0r0d said:

Are you trying to sell your idea to possible developers?

Yea, developers and like lets say I do crowdsourcing, so for that reason as well.

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1 hour ago, AtherKhan said:

Yea, developers and like lets say I do crowdsourcing, so for that reason as well.

Hmm, ok.  If you want to sell an idea to a developer or publisher, I'd say there's no real chance of that.

If you want to crowdsource an idea to get money to make the game, again I'd say there's no chance unless you're a very well known and successful designer with many games to your name.  However if that was the case, I dont think you'd be here asking this question.  No offense.

If you're working on a game prototype and want to get funding from a publisher or crowd source the funding... that's a bit more doable (as opposed to just an idea) but it's still a very unlikely situation unless the prototype is pretty awesome.

Edited by 0r0d

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