Techniques of selling AI game

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5 comments, last by 0r0d 6 years, 4 months ago

Hi guys,

So I have an AI game in mind and I was wondering what are the best ways or techniques to sell my idea of my prototype and proof of concept. Should I make a trailer? Should make a magazine style book? Should I make a video in talking about my game like they do in Kickstarter campaigns? Any feedback would be highly appreciated!

Cheers,

M. Ather Khan.

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Are you trying to sell your idea to possible developers?

You may want to read this thread, then follow up here if you need clarification:

 

13 hours ago, 0r0d said:

Are you trying to sell your idea to possible developers?

Yea, developers and like lets say I do crowdsourcing, so for that reason as well.

Cheers,

M. Ather Khan.

Ok... you're not being terribly clear here. Do you have a prototype yet or are you trying to sell an idea so that you can make a prototype?

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1 hour ago, AtherKhan said:

Yea, developers and like lets say I do crowdsourcing, so for that reason as well.

Hmm, ok.  If you want to sell an idea to a developer or publisher, I'd say there's no real chance of that.

If you want to crowdsource an idea to get money to make the game, again I'd say there's no chance unless you're a very well known and successful designer with many games to your name.  However if that was the case, I dont think you'd be here asking this question.  No offense.

If you're working on a game prototype and want to get funding from a publisher or crowd source the funding... that's a bit more doable (as opposed to just an idea) but it's still a very unlikely situation unless the prototype is pretty awesome.

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