Nice to meet you!
First of all, it is a pleasure to be around and thank you for the available help!
Basically, I am working on a new project and I would like to share some concept arts on my Twitter. The point is I am quite confused as to what I need to do to protect the general game idea, assets, and my company logo from being stolen/used unproperly by other people.
I will definitely make great use of such information!
Okay, I want to find someone or a group whos in the process of making a browser game or mobile game or is interested in doing so.
Im interested in guiding and help choose the route the general direction of the game should lean twards. Of course it is your game and you do have the rights to refuse the suggestions i have to improve the game, I have marketing concepts and ideas in mind and i do take time studying other strategies as well as come up with my own strategies for success.
Look at it this way, you have a game you are trying to perfect, yet dont know how to raise a fanbase or increase player count, dont know how to generate revenue substantually. I have solutions to try, and as you may see it, I am your npc offering you the optional side quest to improve your game... Like normal side quests, they are optional but can be rewarding.
I dont need money or asking for it either, because my service is free, but if it does lead to success then a generous donation or hiring me as a permenent team member in the future might work for the best for me.
Hey Everyone, I was part of this community 10 years ago. I made a game that Steve Pavlina at Dexterity published and almost no one bought.
I'm a programmer, I like to build stuff and HATE to market and sell stuff. If you want to take my product and make a pile of money with it, I'll split it with you 50/50.
I owned picross dot com for several years before Nintendo took it from me. All I was left with was a few thousand user-made nonogram puzzles in my database. I've been trying to do something with them, but again, I'm not a business person.
So I've made a mobile friendly html5 page with a version of picross and it's pretty much complete, if you can monetize it I'd love to have your help.
But picross games on mobile suck right? Because there's too many little things to tap and too much zooming in and out! Not with my game. I automatically fill in every other cell in the puzzle, then highlight the unsolved cells one at a time and the user need only select "mark" or "blank". You still have to use picross-like logic, but it's faster and the UI is far simpler.
So this thing already exists, you can play it here http://www.questengine.com/quickcross/ I think it only responds to touch events so it may not work on a full desktop browser with mouse clicks. There's a google adsense ad that pops up after each puzzle, but please ignore it, I'm not trying to get clicks, I seriously want a person who's good at building business relationships and who's just looking for a product to work around.
Hope you'll have a look, thanks.