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Looking for C# Unity Developer for 2D RogueLike DungeonCrawler

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I need a Unity Developer for a game I've been working on for the past months.

It's a 2D dungeonCrawler with a typing mechanic along with Item specific attacks and Procedule Generated levels.

The development is planned to be 4 months long(up to 8 months maximum).

Although this is a hobby project the person who apply to work on this project will be paid once we(the team) find investors for the game.

Anyone interested Send an Email to netinhocrisosto@gmail.com with your portifolio or just talk about your expereince with Unity.

 

 

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