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Looking for Unreal programmers and a lead artist

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Hello everyone.

We are a team working on a 3rd person turn-based tactical action game, very much in the image of our beloved Jagged Alliance and Wasteland series. It's set in the 1990's in a real world scenario, with semi-realistic gameplay that would force the player to think strategically and use his units strenghts in order to survive, we do not want to create yet another game where the only way forward is to shoot at everything that moves.


We are in the early phases of developement, using Unreal engine. Currently we are looking for a couple additions to our team.

-1-2 programmers to help our existing one in creating all the features we want. Any skill level is welcome.

-A lead artist. To help coordinate the art side of things (currently 3 people) and help out where necessary. Again, I'd be interested in hearing from any skill level but some experience in game developement is desireable.


Please send me a message if you're interested so we can discuss the details of our project.

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