We're looking for programmers for our project.
Our project is being made in Unity
-Skills in Unity
We're looking for programmers who can perform a variety of functions on our project.
Project is a top-down hack-and-slash pvp dungeon-crawler like game. Game is entirely multiplayer based, using randomized dungeons, and a unique combat system with emphasis on gameplay.
We have a GDD to work off of, and a Lead Programmer you would work under.
Assignments may include:
-Creating new scripts of varying degrees specific to the project (mostly server-side, but sometimes client-side)
-Assembling already created monsters/characters with existing or non-existing code.
-Assembling already created environment models
If interested, please contact: email@example.com
This project is unpaid, but with royalties.
Additional Project Info:
Bassetune Reapers is a Player-verus-Player, competitive dungeon crawler. This basically takes on aspects of dungeon crawling, but with a more aggressive setting. Players will have the option to play as the "dungeon-crawlers" (called the 'Knights', or "Knight Class", in-game) or as the "dungeon" itself (literally called the 'Bosses', or "Boss Class", in-game). What this means is that players can choose to play as the people invading the dungeon, or as the dungeon-holders themselves.
-Intense, fast-paced combat
-Multiple skills, weapons, and ways to play the game
-Tons of different Bosses, Minibosses, creatures and traps to utilize throughout the dungeon
-Multiple unique environments
-Interesting, detailed lore behind both the game and world
-Intricate RPG system
-Ladder and ranking system
-Lots of customization for both classes s of customization for both classes
Hello My team is working on the game neo arcana a logical crisis.
We are presently looking for coders to help with the user interface for it. as well as a working combat system
the aim is to have a system where cards represent the skills and abillities of a character.
each character wille have core cards that is the make up of what sort of character that is.
then there will be other skills and abillities that can be shared among the party.
the game itselfls is a strategic roleplayed game turn based. set in an alternate earth where magic is real but suppressed from the common people.
And we want to use a combat system where a character gets one move and one action per turn.
We are presently working with unreal but if you as a coder have a better idea we are at this stage able to switch engine
So if interested in this project let me know
Airlock 22 is seeking a Sprite Artist to help create the art and animations for a video game we are developing. Artwork is currently just placeholders done by myself until we can get someone with much more experience to help out!
- Create Sprites that the Engineering team will be able to bring into the game under production.
- Assist with Sprite animations if it is something you are comfortable with.
- Collaborate with other team members to develop artwork for current and future projects.
- Ability to work independently
- Ability to focus while working remotely
- You are able to create your artwork in a well-lit environment
- Experience with Sprite Animation
- A very creative mind
- Excited to help build a studio from the ground up.
Please contact me at firstname.lastname@example.org