I am a composer from Sydney, Australia, currently based in Munich, Germany.
I've composed for short films, theatre and various other projects and am looking to expand my portfolio and write and adapt more of my music to games. I'm very passionate about your medium and would be thrilled to collaborate.
Below are some of my compositions. I suppose I favour a more orchestral style, however, electronic, gritty or atmospheric would also suit. Open to many areas, really.
Would love to hear from any developers who believe my music can fit into their creation!
Rates would depend on the project and should be negotiated.
Hi, I've just finished a 4-year course studying Music Technology.
I'm looking for work in Composition, SFX, Audio Programming, 3D Animation, 2D Game Design and more, on request.
Some of my projects include:
A 3D animation made from scratch + music:
A 2D rhythm-based platformer game, made from scratch + music (Skip to 1:50 for gameplay):
A small collection of my music:
Message me at email@example.com for inquiries.
In this game you must transfer yourself into another dimension. You will be controlling a guy who must be transferred, and you will take the opportunity to help him. This is a logical game controlled with arrows. There is a secret location, but i advice you to not go there, it's missing the screen border... anyway, a game by InfernalBeast.
Hi GameDev Music folks!
Submissions are now open to speak at GameSoundCon 2018 (Oct 9-10, Los Angeles).
Any topic of timely interest in game music, sound design will be considered. Potential topics include:
Audio for VR/AR/MR
Game Audio post-morta
Interactive composition techniques
Cutting edge research in game music/sound topics
Or any cool topic of interest for professional and aspiring game composers, sound designer, programmers, audio directors
For details please visit www.GameSoundCon.com/submissions