Jump to content
  • Advertisement
Reclan

I'm starting to get panicky

Recommended Posts

I've been developing a game for the last 5 months, but it will take me at least until the end of this year to have something substantial to showcase.

So, basically I have lived on my savings, which will last another 4 months or less.

I only need to get around $370 to pay all the monthly bills, so about $12 per day. Any idea how I can make that kind of money, exclusively online, which requires about 4 hour time investment? (otherwise I wouldn't have enough time to develop the game).

I'm starting to get panicky about this.

P.S.

Let me know if this is the right subforum for this topic..

Edited by Tom Sloper
OP deleted post. Reinstating

Share this post


Link to post
Share on other sites
Advertisement

You have crowdfunding, you can try some websites that propose this kind of service.

You can also work part-time in a Mc Donald or so. You can propose to keep dogs or cats and to make them have a walk around. You can help a single grandma to feed herself (bring her food from the supermarket, cook her food).

You can maybe ask your national work association, if any, if they have something to propose to you.

But generally, and since the price you are giving in order to live monthly, this might depend a lot on the country where you live.

Share this post


Link to post
Share on other sites

So, bolding the only two words did absolutely nothing for you.

Sometimes, I just don't get how people's brains work.

Edited by Tom Sloper
reinstating deleted post

Share this post


Link to post
Share on other sites

Minimum wage pays a bit more than $3/hour, to say the least.

(otherwise I wouldn't have enough time to develop the game)


Perhaps you need to adjust your timescale, then. I've been at game development for years now and made several games. At the level I'm at now, I would never give up having a stable job to work on a game project, which I'm not likely to get much back from, for 36 hours a week. There's no shame in working on a passion project half-time or even less.

Share this post


Link to post
Share on other sites
7 hours ago, JulieMaru-chan said:

Perhaps you need to adjust your timescale, then. 

Are you saying that $3 per hour, online, is unreasonable?

My country's minimum wage is below that, and such arbitrary, state-enforced line is irrelevant anyway, since I would only be able to do online work, outside of any government banditry framework.

Edited by Tom Sloper
OP deleted post. Reinstating

Share this post


Link to post
Share on other sites
6 minutes ago, Reclan said:

So, bolding the only two words did absolutely nothing for you.

Sometimes, I just don't get how people's brains work.

 

First, crowdfunding is something you can do online.

Second, the other things I told, you can take them, or you can omit them.

Third, staying a bit polite to the people who answer you is not superfluous.

Fourth, for someone who has such a good brain, you did not implicitly understood my question in my last sentence.

Share this post


Link to post
Share on other sites
7 hours ago, _Silence_ said:

First, crowdfunding is something you can do online.

Second, the other things I told, you can take them, or you can omit them.

Third, staying a bit polite to the people who answer you is not superfluous.

Fourth, for someone who has such a good brain, you did not implicitly understood my question in my last sentence.

Crowdfunding requires showcasing, and like I said the showcasing part will be ready by the end of this year.

Please go away and stop responding to this topic, your advice on McDonalds and pet walking is ridiculous. I don't live in an American movie.

Edited by Tom Sloper
OP deleted post. Reinstating

Share this post


Link to post
Share on other sites

What's your skill-set / education? There's probably other hobby gamedevs who would be willing to pay $10 for half a day's work if you're good at some skill that they require.

Even in the poorest countries, online contractors doing a job that requires a university degree will earn above $3/hr. Often not much more -- maybe $6/hr... 

Why the online restriction? Were you employed in the real world when you were generating your savings?

Share this post


Link to post
Share on other sites

Online restriction is due my new geographical limitation, and the general socialist nature of the country I live in (socialism is like a cancer that destroys everything in its path).

I have experience in article writing for a wide variety of subjects, including press releases, but do tell if there is some way/platform to contact devs for part time work.

Edited by Tom Sloper
OP deleted post. Reinstating

Share this post


Link to post
Share on other sites

My country's minimum wage is below that


Ah, I see.

and such arbitrary, state-enforced line is irrelevant anyway, since I would only be able to do online work


I don't understand why this is the case, but if you can only do online work, have you considered freelance programming jobs? There are a bunch of websites where you can find that, though it's tough work.

Another possibility I'm aware of is Bountysource.

But do remember to keep a realistic perspective here. On the Internet, you're competing with everyone in the world, not just those in your local community. That tends to drive wages really far down and drive work times really high up, since people in the poorest countries in the world are going to work for very little and still make more than they otherwise would.

your advice on McDonalds and pet walking is ridiculous. I don't live in an American movie.


I don't know about pet walking, but working at McDonald's to make a living is not just movie material; it's quite common in reality. Essentially the suggestion is just to get a regular, local job, which I don't see as "ridiculous" unless the country you live in is in the midst of a major depression.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!