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    • By bvincent
      Hello everyone,
      I am doing a survey to understand better what are the pain points in terms of music composition in video games, what are the game studios / developers expectations in the future and how the industry could be improve: https://docs.google.com/forms/d/1NycMla5fhQd1fMbLy3c28alxCbhIYvkD6Fv9lqhxEJ0
      It is not a promotion of any kind, I am just interested in getting feedbacks from game developers, studios and gamers (and composers as well). 
      The answers are completely confidential and no personal information will be published, or used for any other purpose.
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      Vincent 
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    • By Stillo Entertainment
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Video Game Music Software

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Hello, i'm searching for a good free Software, for creating game music, so i'd like to know what you guys use.

 

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On 2/25/2018 at 9:58 AM, Ill27 said:

Hello, i'm searching for a good free Software, for creating game music, so i'd like to know what you guys use.

 

Be very careful with free software. Some of it is good but some of it is very buggy or low quality. And the most important thing is you'll need some kind of virtual instruments and plug-ins to produce the music you create. Like most things, you get what you paid for, especially with regards to virtual instruments. 

 

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Reaper is, indeed, very powerful. But one thing to know about Reaper is that it doesn't include any bundled VST/AU instrument plugins. It has some decent effects plug-ins but no built in virtual instruments. So if you need that, you'll have to get some 3rd party libraries. Some of the more expensive DAWs include bundled virtual instruments and effects plugins. 

So at the end of the day, depending on your needs and set up, costs may not be that much different. 

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7 hours ago, kristiang said:

The cost of the DAW is a fraction of what I've spent on things like gear and VIs :)

Very true and the same applies to me!

My earlier post was mainly from the vantage point of first starting out. It's not realistic to look at Reaper and say it only costs $60 if you still have to purchase several hundred dollars worth of virtual instruments to get the job done. Whereas Logic Pro X costs $200 and comes bundled with multiple virtual instruments. I just want people to be fully aware of what they're getting with each DAW solution they pick. 

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1 hour ago, nsmadsen said:

Very true and the same applies to me!

My earlier post was mainly from the vantage point of first starting out. It's not realistic to look at Reaper and say it only costs $60 if you still have to purchase several hundred dollars worth of virtual instruments to get the job done. Whereas Logic Pro X costs $200 and comes bundled with multiple virtual instruments. I just want people to be fully aware of what they're getting with each DAW solution they pick. 

Yeah, it's easy to bypass that part when first investing an a DAW. I know I did. Thankfully there are some great VI sales from time to time :)

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