Over ninety minutes of solemn gloom and Gothic epicness, with faint glimmers of hope shimmering here and there...
Hi, I just released the soundtrack to the new indie game Unworthy. I had fun making it and thought maybe some people around here would have fun listening to it!
**The game must be in the final stages of development and be close to release. Willing to do SFX or Music for free since Horror games heavily interest me.**
Hey there! My name is Cpaws and I compose music, sound effects and overall sound design for video games and film. I've worked on numerous games and I'm looking to specifically pick up a Horror game.
If you're interested in working together, don't hesitate to contact me at email@example.com
Here's a few demo reels of my past projects:
Game Music I've Composed: https://soundcloud.com/cpawsmusic/sets/cpaws-video-game-film-music
This is the official Sales topic for the acclaimed Colossal Game Music Collection (100+ five-star ratings on the Unity Asset Store) and its Lite version, the Essential Game Music Collection.
Updates will be made here every time a sale is taking place on either the Unity Asset Store or the Unreal Engine Marketplace.
Summer Sale on the Unreal Engine Marketplace -
- Colossal Game Music Collection at 60% OFF - https://www.unrealengine.com/marketplace/colossal-game-music-collection
Please feel free to post here any questions you might have about either the sales or the collection itself.
My name is Jonathan Anderson. I am a professional composer with multiple publications. I have a degree in music composition from the University of North Texas and I have been writing music for over 20 years. If you would like a list of my accomplishments I would be more than happy to email you my resume.
More to the point. This is my demo reel.
Character Themes -
Final Fantasy Style Piano Solo -
While my demos advertise a significantly large range of composition styles it does not encompass my entire range.
I have been working with people in both professional and personal settings for over 14 years now and am extremely easy to work with. I believe that music in many ways can make or break a game and it is my goal to provide your game with the musical life that you desire and it deserves.
If you are interested in using my services you can contact me via email at firstname.lastname@example.org
Thank you for your interest!
By Alex Keogh
I am a composer from Sydney, Australia, currently based in Munich, Germany.
I've composed for short films, theatre and various other projects and am looking to expand my portfolio and write and adapt more of my music to games. I'm very passionate about your medium and would be thrilled to collaborate.
Below are some of my compositions. I suppose I favour a more orchestral style, however, electronic, gritty or atmospheric would also suit. Open to many areas, really.
Would love to hear from any developers who believe my music can fit into their creation!
Rates would depend on the project and should be negotiated.
Hi, I've just finished a 4-year course studying Music Technology.
I'm looking for work in Composition, SFX, Audio Programming, 3D Animation, 2D Game Design and more, on request.
Some of my projects include:
A 3D animation made from scratch + music:
A 2D rhythm-based platformer game, made from scratch + music (Skip to 1:50 for gameplay):
A small collection of my music:
Message me at email@example.com for inquiries.
In this game you must transfer yourself into another dimension. You will be controlling a guy who must be transferred, and you will take the opportunity to help him. This is a logical game controlled with arrows. There is a secret location, but i advice you to not go there, it's missing the screen border... anyway, a game by InfernalBeast.
Hi GameDev Music folks!
Submissions are now open to speak at GameSoundCon 2018 (Oct 9-10, Los Angeles).
Any topic of timely interest in game music, sound design will be considered. Potential topics include:
Audio for VR/AR/MR
Game Audio post-morta
Interactive composition techniques
Cutting edge research in game music/sound topics
Or any cool topic of interest for professional and aspiring game composers, sound designer, programmers, audio directors
For details please visit www.GameSoundCon.com/submissions
I'm a formally trained composer (doctorate from Michigan State) who writes what most people would call avant-garde concert music. I love weird abstract projects, and I would like to work with somebody making a weird, abstract, artsy game.
You can find more about me and my music on my site. I have worked with acoustic and electronic sounds, including some procedurally generated and interactive computer music.
In particular, I would like to work on a project that lets me use Fmod to prepare an adaptive score for a game built on Unity or Unreal. I've been a music professor and would like to get experience working in this medium so that I can be a better mentor for my students. Send me a DM or email <firstname.lastname@example.org> if you would like to discuss working on a project together.