Hi everyone! I'm currently working on a series of books about 2D Shader Development.
The idea is to synthesize a bunch of techniques that are specifically useful for 2D, even if they work on 3D as well.
I released the first book last week. It's 4.99 on Amazon or free on the series website, https://www.2dshaders.com
This is an independent initiative, I don't work for any publisher whatsoever. The contents of the books are the result of a 4-year span where I started teaching this in Argentina and USA, always making the workshop better. Now I'm expanding it to make more sense in book form.
I'd love to hear your opinions on the idea and if you get the book let me know what you think.
By the way, the examples are in Unity, but the concepts from the book should be easily transferable to any graphics api/engine.
Hello all, I'm pretty new to programming and game development but I'm currently studying computer science at FSU and am just working on a project on that side that I hope to put on my resume one day... Any and all advice would be welcome! I made a quick, shitty, little dev vlog where I just spliced a few of the features I've added into a single video.
Please leave a comment if you have any words of encouragement or advice!
I am currently pursuing a degree in video game programming, so far I have completed an intro to programming course and object oriented programming course. Both were taught using C++ as the programming langauge which I know is very popular for game development, but in these classes we do not actually do any game development. I would like to start to build my skills with C++ for game development as that is a common required thing for a job and am looking for ways to do this. Any recommendations such as books to read or youtube videos to watch will be greatly appreciated!
Good day sir/maam. I am developing a game for my thesis and im done with multiplayer and plan to start the implementation of AI but i dont know how/where to start. Please give an advice. I am developing it in C# using UNITY. Im am now collected all pieces that has possible moves but i am stuck on which best move to select. I hope you will help me. This is link explained the game https://en.wikipedia.org/wiki/Game_of_the_Generals
Hello my name is Erik Reis i'm 15 and i just got into game development. I don't want to spend hundreds of bucks on online classes i just want someone to help me. Kinda like a mentor or another new developer I can learn with. I'm young and i'm new and stupid and would love to learn this is just don't know where to start there is so much. I do know some basic C# and i want to use unity. I can do some pixel art though it is not up to the standard i would like but that can be improved. I would really enjoy to meet someone who has knowledge of the subject and can teach me on their spare time. Thanks i really appreciate if your read this post.