Hi, I'm new here and would like to get some help in what i should do first when designing a game? What would you consider to be the best steps to begin designing my game? Give resources with it as well please.
Thinking about improving strategy/survival web/app based game with some action in it. Because leveling up the infrastructure, gathering resources, etc, is getting bored. To be more specific it's a survival game, based on astronomy, trying to save planet, etc.
So the "fighting" model doesn't fit here, because there are no dragons on the planets :))) Either its a co-op based, so PvP also doesn't fit.
Thinking about some puzzles solving at some point of game or turn-based/event-based dissasters handling... Stuck there
What do you think ?
Looking for some recommendations for apps that help plan/organize classes and methods for a project (something like xmind but for programming). Also Looking for good app beyond GitHub for project coordination.
How do you feel about having computer controlled players holding a place in the top 100 list?
In a competitive game I am thinking about, players can combat each other to grow their character as well as fight computer controlled characters. But when the players look at the rankings, should they NPC accounts be included.
Without the NPC in the rankings, you could see that you are ranked #19, the player in #18 place is stronger than you by 5 levels, but when you go to fight the other characters that are your level, you cannot see #18 because he is too strong, so all you fight are the NPC and players weaker than you but with in your attack range. This could be misleading to the player as they feel they are stronger than they really are.
And with NPC accounts in the rankings, player can really see how they rank up to other accounts that are as strong as them. They can see how many accounts stand between them and the next rank.
On a side note, some NPC accounts are marked as NPC while others are not.