Looking for collaborators on a quantum mechanics engine for scientific calculations

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0 comments, last by Kristofer Bjornson 6 years ago

I am developing a C++ library for scientific quantum mechanical calculations and am looking for collaborators. While this is not game development, I assume there are plenty of skilled people in here with a strong interest not only in classical physics, but also quantum mechanics. The idea is to essentially develop a (quantum) physics engine for scientific purposes and is aimed to be for quantum physicists what Unity, the Unreal Engine, or Ogre is for game developers.

The project is growing quite large and it should be possible to find tasks to contribute with independently of whether you have a background in quantum mechanics or not.

The library is published under the Appache License 2.0 and is available at https://github.com/dafer45/TBTK

The documentation is available at http://www.second-quantization.com

Please get in touch if you are interested in joining the development.

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