Multiplayer Pac-man Challenge

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62 comments, last by DexterZ101 6 years ago

Multiplayer Pac-man Challenge

Your challenge is to create a multiplayer Pac-man clone. See the Requirements for more information.

The 2-month challenge seems to be a reasonable time to allow more people to participate, so we're going to stick with that duration.

Create an exact replica with multiplayer gameplay or add your own modifications and improvements!

pacman.png

From Wikipedia:

Quote

The player navigates Pac-Man through a maze containing various dots, known as Pac-Dots, and four multi-colored ghosts: Blinky, Pinky, Inky, and Clyde. The goal of the game is to accumulate points by eating all the Pac-Dots in the maze, completing that 'stage' of the game and starting the next stage and maze of Pac-dots. 

Game Requirements

  • 2+ player board - Choose one or more games modes - local multiplayer, networked multiplayer, and/or AI players
  • Team play? Vs play? Both? You decide.
  • The game must have:
    • Start screen
    • Player selection
    • Score system for appropriate mode (winner in Vs mode or team total in Team mode)
    • Sound effects
    • Graphics representative and capturing the spirit of a Pac-man clone
    • One or more levels
  • Gameplay mechanics and mazes in the spirit of Pac-man - the game does not need to be an exact clone in graphics or gameplay, but it should demonstrate inspiration from Pac-man. The idea is to create multiplayer Pac-man gameplay.

Art Requirements

  • The game may be in 2D or 3D
  • Players must be clearly identified

Duration

February 2, 2018 to March 31, 2018 (expires when all world timezones are April 1)

Submission

Post your entries on this thread:

  • Link to the executable (specify the platform)
  • Project
    • Create a GameDev.net Project page through your Developer Dashboard (Profile menu -> My Project Dashboard).
    • Post the link here to embed in your post.
  • Screenshots
    • Create a GameDev.net Gallery Album for your Project and upload your screenshots there - or use the Projects interface to do the same.
    • Post the link in the thread and your screenshots will be automatically linked and embedded into the post.
    • Same with YouTube or Vimeo trailers.
  • A small post-mortem in a GameDev.net Blog, with a link posted in this thread, is encouraged, where you can share what went right, what went wrong, or just share a nifty trick
  • Source-code link is encouraged for educational purposes. GitHub or downloadable source code through your GameDev.net Project page.

Award

Pac-man_(Official_Image).png

Developers who complete the challenge in the specified time frame will receive the Multiplayer Pac-Man Challenge medal, which will be visible in their profiles.

Admin for GameDev.net.

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Oooh, neat :)

I'm pretty much in!

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

WTF... I had this idea last week. You stole it from my brain!! ;) jk

I might take up this challenge so I can learn some game dev in the process.

Nice, I'm in!

Programmer and 3D Artist

Regarding the 2 player part, all three options or does one suffice?

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

24 minutes ago, Endurion said:

Regarding the 2 player part, all three options or does one suffice?

Just minimum one of those options. I'll try to make that more clear.

Admin for GameDev.net.

Hmm... wonder if that multiplayer component is good opportunity to try and learn some networking...

Man, I want to find the time to build "PacMMO". Thousands of simultaneous players in an infinite procedural world...

On a related note, any idea what the legal situation is around PacMan clones? :)

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

2 minutes ago, swiftcoder said:

On a related note, any idea what the legal situation is around PacMan clones? :)

As far as I can tell.. healthy: https://play.google.com/store/apps/collection/search_results_cluster_apps?clp=ggEICgZwYWNtYW4%3D:S:ANO1ljLrk84

Admin for GameDev.net.

5 minutes ago, swiftcoder said:

Man, I want to find the time to build "PacMMO". Thousands of simultaneous players in an infinite procedural world...

On a related note, any idea what the legal situation is around PacMan clones? :)

http://www.escapistmagazine.com/forums/read/7.223121-Namco-Shuts-Down-Students-Pac-Man-Project

https://answers.yahoo.com/question/index?qid=20120325083116AAK47pv

I wont be using any "copyrighted images", just making my own to avoid copyright infringement. Not sure how it works for educational use, but I'll make enough changes to colors and a bit of the design.

I had a problem last year making a "clone" for fun and received a letter for using copyrighted images.

Programmer and 3D Artist

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