Advertisement Jump to content
Michael Aganier

What kind of progression for battle setup strategy game?

Recommended Posts

In a RTS type of game in which you setup an army and then do battles with this fixed army, what kind of game progression could there be? If I take total war for example, the progression happens in the campaign mode, but this campaign mode is almost a second game in itself. What do you think would make for interesting progression that is relatively straightforward to make? I wish to release a demo of my game soon so I can get some concrete feedback, but I have no means of making it a lengthy experience yet.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!