Advertisement Jump to content
Sign in to follow this  

C++ Program for a Eula...

Recommended Posts

I am interested in creating a EULA for a project of mine.  Some other posts have explained about there being a feature in Visual Studio that does this, but unfortunately my express version doesn't have this (2015.)  I'm not trying to protect the software with keys, etc.  just an agreement to click on one time.  I could create a dialog with the API but I am unsure of the reality of saving the agreed state so that the license is only viewed once per use.  How is this done?  Is it easy/documented enough?  I also found :  Inno Setup, that someone else was trying to use that apparently would do the job.  I'm thinking something like this will probably be the answer, does anyone have a recommendation for any software of this sort?  What I'm wondering is could I get some suggestions for a solution to me that is easy as possible?  The project is in C++.


Thank  you,



Edit:  I am being unclear.  I would like a EULA that can be passed along with the sharing of the software with others.

Edited by Josheir

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!