Whatever happened to Havok, the physics engine? They used to be a independent company, offered a cross-platform physics engine, and had lots of publicly available documentation and demos. Then they were acquired by Intel. Intel didn't know what to do with them, so they sold Havok to Microsoft in 2015. The public documentation disappeared. There's still a Havok web site, but it's barely been updated since 2015. Last press release was November 9, 2015, about an Xbox game using it.
Games are still using Havok, but is it still available cross-platform, or are only Microsoft platforms supported now? Is it still under active development? What's pricing like?