20 hours ago, Thiago Monteiro said:And failed. Or do you believe in high virtue nobles? Where's thievery on the streets? How realistic are the distances? Why is it that somehow, realism is only a problem when is about gender or color of skin?
Not saying it was successfull. There are many things that can or at least could be criticized and would make sense to europeans. The absence of dark skinned characters in a game about midevial bohemia is about the least important problem such a game can have, and just show the US centricity of the people critisizing the game. Or that they wanted to hit the man, and not his product.
Lets not forget this is a product from the Czech Republic, produced to be sold worldwide. Maybe they should have considered not selling it in the US?
20 hours ago, Thiago Monteiro said:For any civilized adult, that's not how the world works, and this particularly juvenile argument is past its expiration date. If they market "realism", but only deliver a particular brand of said realism, people have the right to call on that.
That is exactly how our current capitalistic system works. Nothing juvenile about it. Vote with your wallet, and your voice will be heard.
On the second sentence I partly agree... but then, as I said, in todays insane world even history has become subjective. I am pretty sure what you believe to be how history actually went down would be propagandistic nonsense in parts for me, and the other way around. I guess that we might find common ground somewhere... still, there will be no one reading of history everyone agrees on. Just what finds the most agreement from the most amount of people.
As said, this argument can be wielded by both sides, in a civilization so partisan every side has their own news source and their own social scientists they trust.
20 hours ago, Thiago Monteiro said:The whole thing is absurd. No video game is realistic. Period. It's just another empty marketing word. It makes absolutely no sense to attack or defend a game based on that.
Yes, now we agree on something.
And this is why
a) game devs should completly ignore criticism like that (be it the "muh representation", or the "its not realistic" kind of criticism) and concentrate on making games run without bugs and actually fun to play
b) game devs also should stop virtue signalling to either camp of this culture war (so if you put extra minorities in, or more pronouns... just don't comment on it. And when the partisans pick it up, simply follow suggestion a and ignore it)
c) game devs should use a games actual features to promote it, and not try to follow societal fads hoping for easy marketing points.
20 hours ago, Thiago Monteiro said:And this is why the discussion about realism in games always boils down to race, gender and such. Because at this point, it's just an excuse for bigotry.
Well... that B-Word is usually thrown around quick and loose nowadays... its getting a little bit old.
Maybe... just maybe... if race, gender and "such" would play such a big role in "marketing" (in this case virtue signalling is the better word), it wouldn't get called out so much by one side of the outrage warrior spectrum?
You know, again, if these things would be put in the game, and not be used as a marketing instrument so much, the whole "bigotry" you claim would die down quickly? If some devs wouldn't run a virtual victory lap everytime they put in something especially progressive into their game, they wouldn't attract so much hate?