The Battlefield V "Historical Accuracy" Controversy

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161 comments, last by benjamin1441 5 years, 9 months ago
15 hours ago, rip-off said:
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There's no such thing as a boy only club. Why can't I have one?

Sure you can - you can hang a sign "No Girlz Allowed" on your tree house if you so wish.

 

3 hours ago, mikeman said:
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 I was the standard and you broke the standard.

 



Somehow I can't stop laughing when reading this. :D:D

I can only hope this is a 12-yrold kid, otherwise we have a problem. :D

So now you go making younger people ridiculous? Is this how you compensate your anger about the forced diversity you suddenly must include in your games?

You guys have learned nothing from this thread.

Ahahahaha! :P 

 

But seriously, finally i can see it. Look all these recently announced games:

 

Can you see it too? Women! They are everywhere!

Edit: Trying to be seriously serious (which becomes hard at this point), i have to agree that the woman her seems somehow wrong and misplaced. I think because it is this kind of 'badass woman for female audience, not male audience like Tomb raider' approach. This feels strange. I'd like to hear how woman perceive this new(?) kind of female action game protagonist. 

To me it's wrong as said, but not more wrong as those masculine males with voices sounding like slowed down audio, muscles, 80s B-movie guys. You know, guys like Witchers Gerald, Deaus Ex, Wolfenstein... almost any game. Duke Nukem but trying to be serious. Does not work for me and i think THIS is where we should improve. More natural characters, Anti heroes, more diversity about characters minds if you want. 

May be hard to achieve - natural characters in those mass murder simulators, but we have a problem here, and we've always had. We are used to this with male characters for this reason. With females now it pops more out.

 

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2 hours ago, JoeJ said:

So now you go making younger people ridiculous? Is this how you compensate your anger about the forced diversity you suddenly must include in your games?

Frankly, I would have gone even younger. "I was the standard and they broke the standard [to make it more inclusive]" reminds me of a pre-teen boy responding to his parents' wish they he allow his little sister to play with his toys, possibly at the same time as him. The shock! The horror! "But MOOOOM, these are my toys!" Surely you can see the immaturity and entitlement inherent in this attitude?

24 minutes ago, Oberon_Command said:

Surely you can see the immaturity and entitlement inherent in this attitude?

I knew it from the start after reading 'grow a spine', a phrase i've read quite often in toxic comments elsewhere. Not sure about the exact average age of mouths using the phrase, however. But it's almost the only contribution from that side we have got here - i respect this, although i disagree.

Finally it seems our plan has worked out well - just put a little diversity in games, and no one cries out about some microtransactions anymore, hehe...

23 hours ago, deltaKshatriya said:

That's just my point though: the game was clearly never intending to be historically accurate. You can see it in pretty much every aspect of the trailer. And again, Battlefield has been extremely far from historically accurate since it's inception.

I think at this point the devs themselves twittering probably has become the bigger problem than anything else. Of course one of the devs had to virtue signal. While I personally simply found the twitter message only slightly cringy, probably will send the signal to the anti-SJWs that the whole thing isn't blown out of proportion (which it probably still isn't, there is always someone who posts crap on twitter...), or give them the justification in their own eyes at least to keep attacking the game.

Yeah... if I was Dice, or EA, I probably would tell devs to either stay off twitter or social media, post as anon or have them go through PR and legal with every post to get approvement. Especially when posting from an official account... but even so, if its a name people recognise, probably would want them to only post pre-approved stuff.

 

At this point, EVERY communication which goes into social issues territory, attacks part of the fanbase (or the trolls), or can else somehow misconstrued as provocation probably will only make matters worse.

But then lets see where this goes... Battlefield will probably still sell no matter the dislikes, so I don't expect much to come out of this anyway. Compared to the "CoD goes to space" game the reason for the dislikes, and the twitter nonsense it sparked is very much "nerd drama", whereas even the normie players of CoD probably where not that much into CoD becoming a space shooter.

 

23 hours ago, deltaKshatriya said:

b): But why shouldn't IPs evolve? Look at James Bond (as an example, since my dad is a huge fan and I'm really familiar with the series): it's almost unrecognizable at this point compared to the older versions (I mean a blonde Bond, omg, people had meltdowns over that when Casino Royale first came out ;) ). Within gaming, look at how different the new God of War is from the older ones. The point is that IPs change: they have to change to keep pace with changing cultural and economic realities. The old God of War was a game essentially catered towards testosterone in an era when games were about non stop action with little reason or thought given to why. These days are different. The new one is much different. It's about a journey of a dad. The point is that things change. Like I said earlier, we shouldn't really ignore the fact that things have changed. And devs realize that things change so they try to keep franchises possible by changing up things.

IPs should evolve, but stay true to their roots.

James Bond is a bad example: the newer Bonds shed lots of old fans (me included) because its no longer a Bond movie.

1) James Bond actors always looked similar. Which gave the series a nice continuity throughout its long runtime. Not the most important complaint, but for me, Bond has black hair and looks like Sean Connery or Roger Moore.

2) James Bond Movies where always filled with witty humour and never took themselves very serious. The new ones don't do that for me, really. They are way too much "gritty military shooter", and don't even try to be witty or funny.

3) Daniel Craig is not a british gentleman. At least not in that role. It looks like they wanted to break with the old Bond with all their might, and achieved that.

 

The resulting movies would be passable as 009 (or whatever other 00-number you want to give this new agent) movies. I still would think they would probably be better of without trying to have anything to do with the 007 movies, because of the stark contrast in tone.

 

Again, the new movies aren't for me, but they are not terrible movies (at least some of them are actually not that bad)... and agreed, after the bad turn the series took after Golden Eye, something had to be done. I still don't think this is how an IP should evolve. Loosing what made it great is a good way to kill an IP in the long run... and it wasn't just violence and the british secret service stuff that made Bond great... other series have done that in the meantime. It was the unique combination of violence, agent shenanigans, and witty humour sparkled with a little bit of gadgets (just not the big serving we got with the 90's movies) that made Bond movies Bond movies.

 

The newer Bond movies are a dime in a dozen compared with movies like the Bourne series, for example.

 

 

I am still a little bit torn about the new God of War. Sure, it looks gorgeous, and must be a blast to play. Don't know if I want to babysit another sidekick character for hours, but then must be one of the less annoying sidekicks.

But it just feels like a game that tries to sell itself on a name it does no longer really deserves to carry, given how far it has evolved away from the originals. Just like the Bond movies. The original God of War games were cartoony, brutal, and in your face. This seems to be much more serious, and less mindless fun.

 

And given the quality of at least the new god of war, its kind of a shame it couldn't stand on its own two feet with a new protagonist, and a new IP. But then I guess that is the industries reaction to any risk nowadays... slap a recognizable name on the product and hope this alone will make up for any shortcomings it might have, and sell extra copies if it turns out good.

Again, not wanting to trash on God of War... probably will pick that one up, and I say this as someone who didn't own the originals as I wasn't that interested in the mindless Hack'n'slash it seemed to be.

 

23 hours ago, deltaKshatriya said:

c): Well 10 years ago there was also less prevalence of the Internet. I barely used it circa 2005, and most people didn't use it nearly as much as now. And around that time the pace of change was different. It's now 2018. A lot can change in approximately 10 years, and a lot has changed. I'm not sure that it's people have 'become more toxic and are just attacking one another more' that's the issue there. That seems more like a symptom and not an issue.

I was using the internet pretty often since 95, and have seen it grow. It has always been toxic. And that has only become an issue when more and more normal people joined the internets. But I digress.

I was more talking about some of the events going on in the gaming space in the last few years. I am happy I didn't pay too much attention to some of the drama back then, but still, I believe what we see today is still the aftereffect of that.

There is a clear trace of provocations (some clearly not meant as such) and toxic reactions over the years. These 'symptoms' have become the cause by now, like in any feud.

 

23 hours ago, deltaKshatriya said:

My own reading into it seems to portray that some people pointed out that the game could've had more non-whites that aren't just enemies. Then people dug into it a bit more, and were like 'yea maybe there could be some more' and the dev, a prominent Gamergate supporter, responded rather harshly, sparking a ton of fighting. My guess is that this had more to do with Gamergate than with anything else, which is itself a massively controversial subject. The Witcher 3 isn't exactly super diverse in any way and was wildly successful, and a great game imo. I'm not very familiar with history in that era, nor am I familiar with the game at all. But Gamergate anything will lead to fighting.

Again, its a hen and egg question. Did they dig when they complained (why dig in the first place?), or did the complained because they already knew him? Anyway, that is not really that interesting.

 

I think important to note is eastern europe. These people usually are not the most progressive minded (not meant in a bad way, and not all of course), they are attack hamsters sometimes (well, if you had to endure oppression by a superpower for 40 years and keep quiet, you'd probably wouldn't sit on your mouth now that your country gives you some freedom of expression), and sure enough, it isn't a region with a ton of PoC....

So many people come to these games with a different mindset and don't seem to understand that national pecularities can and will influence how a dev develops games and markets them, even when he tries to go global.

 

23 hours ago, deltaKshatriya said:

You seem to be of the belief that this will 'die' if we let it 'die'. And that's just what I'm saying: it won't. There wasn't anything in this trailer that was all that provocative. It looked to be a cartoony arcadey WW2 game. This isn't controversy worthy and to most people it isn't. 

There's an assumption that the fuel to the fire is 'the other side' and really, I'm not sure that's true. I'd be willing to bet that it will continue to become a larger issue either way, even if we start going out of our way to not offend the other 'side'. I don't really think it is about reactions. 

Yes. But again, there is now a history of bad blood for 4 years at least on both sides. This will not end in a year or two, even if we try to let it die.

Do you have a better approach though? I am willing to listen and change my opinion. I don't see any other option, but then, I am not claiming to be all knowing ;)

the James Bond reference doesnt hold water. Are you going to shun every new star trek captain that doesn't echo the identical charisma of the old actor?

What about charlie and the chocolate factory remake? 

No one is looking for identical portrayals of their favourite hero except the few old timers. Times changes, view points change and our favourite stories / characters evolve with them.

Daniel Craig was very well received as James Bond. He brought his own style

 

5 hours ago, RivieraKid said:

the James Bond reference doesnt hold water. Are you going to shun every new star trek captain that doesn't echo the identical charisma of the old actor?

What about charlie and the chocolate factory remake? 

No one is looking for identical portrayals of their favourite hero except the few old timers. Times changes, view points change and our favourite stories / characters evolve with them.

Daniel Craig was very well received as James Bond. He brought his own style

 

I'm gonna have to agree with Gian. I watched one of the newer James Bond movies, it was dreadful, it had none of the charm from the originals instead was just another spy kids all grown up imitation and I've not seen another because I feel for me they'd only take away from the subjectively better ones with Sean Connery.

3 hours ago, Cobra26 said:

I'm gonna have to agree with Gian. I watched one of the newer James Bond movies, it was dreadful, it had none of the charm from the originals instead was just another spy kids all grown up imitation and I've not seen another because I feel for me they'd only take away from the subjectively better ones with Sean Connery.

I found that in the older Bond movies Bond was almost having fun with the whole arrogance of the elite class of baddies.  Such as going into a hoity toity club where the big shots like to be seen and ordering a martini 'Shaken' not stirred.  This was completely counter to the prevailing culture of the time, so as to set people off.  I liked it.  His Character has slowly evolved into an eccentric one, not necessarily a character that pokes fun.  Not that it's a bad thing.  Just my read is all.

On 6/8/2018 at 1:43 PM, Gian-Reto said:

IPs should evolve, but stay true to their roots.

Sure, but when staying to the roots means not changing enough that's a problem.

On 6/8/2018 at 1:43 PM, Gian-Reto said:

James Bond is a bad example: the newer Bonds shed lots of old fans (me included) because its no longer a Bond movie.

1) James Bond actors always looked similar. Which gave the series a nice continuity throughout its long runtime. Not the most important complaint, but for me, Bond has black hair and looks like Sean Connery or Roger Moore.

2) James Bond Movies where always filled with witty humour and never took themselves very serious. The new ones don't do that for me, really. They are way too much "gritty military shooter", and don't even try to be witty or funny.

3) Daniel Craig is not a british gentleman. At least not in that role. It looks like they wanted to break with the old Bond with all their might, and achieved that.

 

The resulting movies would be passable as 009 (or whatever other 00-number you want to give this new agent) movies. I still would think they would probably be better of without trying to have anything to do with the 007 movies, because of the stark contrast in tone.

 

Again, the new movies aren't for me, but they are not terrible movies (at least some of them are actually not that bad)... and agreed, after the bad turn the series took after Golden Eye, something had to be done. I still don't think this is how an IP should evolve. Loosing what made it great is a good way to kill an IP in the long run... and it wasn't just violence and the british secret service stuff that made Bond great... other series have done that in the meantime. It was the unique combination of violence, agent shenanigans, and witty humour sparkled with a little bit of gadgets (just not the big serving we got with the 90's movies) that made Bond movies Bond movies.

 

The newer Bond movies are a dime in a dozen compared with movies like the Bourne series, for example.

How is James Bond a bad example? This article seems to show that Craig's movies have been at least as successful as previous Bonds, if not far more successful.

We can dig into details all we want, but your not liking the new Bond movies (nor for that matter is my opinion) isn't really a relevant point to whether or not the IP has been successful in its evolution. Arguably the best metric is simply looking at numbers. Craig's movies have been almost as successful as Roger Moore and just as highly rated as Sean Connery's movies. I'd say as IP evolution goes it's been pretty successful. 

Times change. Culture evolves a lot. The Sean Connery Bond wouldn't really do very well today since it's really rather antiquated. What fans loved then won't necessarily fly in today's world nor from a future perspective.

Every Bond has been pretty different from previous iterations. Sean Connery was the first Bond, more of a suave gentleman type. Roger Moore was a bit more on the witty side (I never liked Roger Moore personally though some really did). Dalton was very similar to Craig in many ways. Pierce Brosnan was somewhat like Connery, though with whackier stories. Now we have Craig. None of the Bonds were really that similar to one another.

On 6/8/2018 at 1:43 PM, Gian-Reto said:

I am still a little bit torn about the new God of War. Sure, it looks gorgeous, and must be a blast to play. Don't know if I want to babysit another sidekick character for hours, but then must be one of the less annoying sidekicks.

But it just feels like a game that tries to sell itself on a name it does no longer really deserves to carry, given how far it has evolved away from the originals. Just like the Bond movies. The original God of War games were cartoony, brutal, and in your face. This seems to be much more serious, and less mindless fun.

 

And given the quality of at least the new god of war, its kind of a shame it couldn't stand on its own two feet with a new protagonist, and a new IP. But then I guess that is the industries reaction to any risk nowadays... slap a recognizable name on the product and hope this alone will make up for any shortcomings it might have, and sell extra copies if it turns out good.

Again, not wanting to trash on God of War... probably will pick that one up, and I say this as someone who didn't own the originals as I wasn't that interested in the mindless Hack'n'slash it seemed to be.

Don't knock the new God of War before trying it :P

They tried making similar God of War type games on the PS3 after GoW 3, and it didn't really fly since it was far too much of stuff that people had tried. Taking an IP in a new direction is not a bad thing necessarily. The new God of War is an interesting evolution with a much older Kratos. Evolving/changing an IP is not a cash grab attempt to make a new game and slap an old brand name onto it. Times change. Culture is not what it was when the first God of War game came out in the early 2000s. Culture changed a lot similarly from when the first Bond came out. The same stuff gets boring after a while, and people change. Back when god of war first came out, it was made by a ton of young dudes. That's what gaming was then. The game dev are a lot older now, married, had kids, etc., and now have different perspectives on life. Many gamers are that way too. Gamers are also different. Culture is different. 

Moreover, this isn't that massively different from older iterations. God of War is still about Kratos adventuring in a new pantheon. Bond is still about an MI6 agent who gets quirky gadgets and what not. The overall tone changes, perspectives change, but it's still the same IP. 

In any event, we digress. This could make for an interesting spin off thread.

On 6/8/2018 at 1:43 PM, Gian-Reto said:

Yes. But again, there is now a history of bad blood for 4 years at least on both sides. This will not end in a year or two, even if we try to let it die.

Do you have a better approach though? I am willing to listen and change my opinion. I don't see any other option, but then, I am not claiming to be all knowing ;)

Yea, dialogue is important. It's important to have honest conversations. It's important to clearly state what the goals are. It's important to educate. The larger issues we are seeing is that people's perspectives are just not informed. Simply 'letting it die' won't do anything, since at this point, we're seeing people screaming about pointless stuff. When people are being provoked by any random thing these days, simply trying not to 'provoke' won't help anything. And this isn't just a gaming related issue, it's part of a larger movement that's gained steamed, as @mikeman said. It's not something that'll be solved by 'let's not provoke'.

No one expects the Spanish Inquisition!

On another note, was there anything more out of E3 about Battlefield V? I hadn't heard anything much. 

No one expects the Spanish Inquisition!

I say let free market handle all of this as it always has, if the game or movie goes to far it'll fail like the new star wars movies.

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