Forgot your password?
Or sign in with one of these services
nsmadsen, July 27, 2018 in Music and Sound FX
Episode 12: Silencing the Internal Editor is now out! Go check it out. This is a problem I believe almost everyone (if not everyone) struggles with at some point or another.
Here's episode 13: Networking - The Good and the Ugly
Networking: how to do it and how NOT to do it. This is all based on an experience I had THIS week with someone on Facebook in one of the music/composing/audio nerd FB groups I take part in. Note: It wasn't from Business Skills for Composers. Some good lessons here that we could all learn from. Check it out.
Episode 14 is now out! This highlights two bad examples of marketing and how to do better in both cases. And there's a great Simpsons reference too. Curious? You know you are!
Episode 15 took a bit longer to get published but here it is!
Here's episode 16!
Interestingly, I think in a way, stress can help us create better songs/SFX. Think of it: if making music was easy, we wouldn't give the second effort to improve our songs. The feelings we get when we notice that something is off or missing is no doubt a useful tool.
For sure! And I've found that when I have a sudden deadline (high pressure job) my focus and intensity really kick into gear. But there's always a balance - too much stress can lead to inaction and insecurity.
Episode 17: Delight Your Costumer! Check it out. Look for ways to surprise and delight your costumers (clients). It makes a difference!
Episode 18 is now out. Go check it out!
You need to be a member in order to leave a comment
Sign up for a new account in our community. It's easy!
Already have an account? Sign in here.
In 2019 we are celebrating 20 years of GameDev.net! Share your GameDev Story with us.
(You must login to your GameDev.net account.)
acerskylineStarted Monday at 07:00 AM
sulimanStarted Sunday at 08:04 PM
JosheirStarted Sunday at 06:57 PM
babaliarisStarted Sunday at 06:44 PM
Sound MasterStarted Sunday at 03:18 PM
GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.