webGL webAssembly roadmap

Started by
0 comments, last by SotarOraiste 5 years, 8 months ago

Hello there,

  For a browser based project, I'm interested in having a solution ( probably not me but by someone ) to be developed in C++ to be available via webAssembly as I expect better performance and a better footprint. As you may know webGL 1.0 is based on openGL ES 2.0 and webGL 2.0 is based on openGL ES 3.0 .

   Therefore which 3D libraries/frameworks (low level and high level) would you recommend as starting point that are,
- Mature and maintained,
- preferably with small footprint,
- supporting openGL ES

Thank you

This topic is closed to new replies.

Advertisement