Jump to content
  • Advertisement
Eric F.

DX11 Good font for testing rendering engine

Recommended Posts

Hi all.

I'm looking for a font to test my 2D text rendering using DirectX 11. I would need a truetype font that has correct kerning and valid other properties such as baseline, advance, scale, etc.

I tried Arial on Windows, but I'm not sure if it's the version I have but I cannot get the kerning working.

It would be great if there was a font that is guaranteed to have most properties and that they be valid.

Any ideas on the best font to use for testing?

Thanks!

Share this post


Link to post
Share on other sites
Advertisement

Arial likely came with Windows and the file should be correct, another classic is Times New Roman.

Share this post


Link to post
Share on other sites

Pretty sure Arial still has traditional kerning tables, at least for Latin glyphs (having kerning pairs for all the glyphs in Unicode is not practical). Do you support OpenType GPOS tables? It has more advanced support for positioning including kerning for large numbers of glyphs, and some fonts may use it exclusively.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!