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Anti-Aliasing for Direct3D 9 (Intel IGP) won't work?

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	bool antialiasing = false;
    if( SUCCEEDED(m_pDirect3D->CheckDeviceMultiSampleType( D3DADAPTER_DEFAULT,
                    D3DDEVTYPE_HAL , D3DFMT_R8G8B8,  TRUE,
                    D3DMULTISAMPLE_2_SAMPLES, NULL ) ) )
        antialiasing = true;

I have an i7 6500U

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